Programming in SETL. (Draft in Progress)
Chapter 2 - Elementary Types
Chapter 3 - Operations
Chapter 4 - Control structures
Chapter 5 - Procedures
Chapter 6 - Debugging
Chapter 7 - Packages and Libraries
Chapter 8 - Objects
Chapter 9 - Examples
Chapter 10 - Graphics and Socket Programming
Chapter 11 - Native packages
Chapter 12 - Data bases