/*ident "@(#)C++env:lib/task/task/hw_stack.h 1.2" */ /************************************************************************** Copyright (c) 1984 AT&T All Rights Reserved THIS IS UNPUBLISHED PROPRIETARY SOURCE CODE OF AT&T The copyright notice above does not evidence any actual or intended publication of such source code. *****************************************************************************/ #ifndef HW_STACK_H #define HW_STACK_H /* Machine-dependent macros, typedefs, and externs for task library. * Porting these requires intimate knowledge of the stack frame layout, * call and return sequences for the machine. * They are used by task.c and fudge.c and sim.c. * * Some are grouped according to direction of stack growth. * * New-style asms would eliminate function calls for TOP, AP, and FP. */ typedef unsigned char MACHINE_BYTE; #if defined(M32) || defined(u3b2) || defined(u3b5) || defined(u3b15) #define BELLMAC_CHIP #endif #if defined(u3b) || defined(BELLMAC_CHIP) #define PROC_3B #endif #ifdef PROC_3B #define STACK_GROWS_UP /* typedefs for the hardware state saved on the stack after a call */ typedef struct { unsigned long r3; unsigned long r4; unsigned long r5; unsigned long r6; unsigned long r7; unsigned long r8; } HW_REGS; struct FrameLayout { short n_saved; // number of registers saved in this frame. // (3B's don't have masks of regs saved) FrameLayout(int*); // called with frame pointer }; extern "C" { extern int* FP(); /* FP of caller */ extern int* AP(); /* AP of caller */ extern void FUDGE_SP(int*, int*); /* reset ap to first arg */ extern int* TOP(); /* SP-1 of caller (pnts to last used word in stack) */ } extern void save_saved_regs(HW_REGS*, int*); #define MAXINT_AS_FLOAT 2147483647.0 /* Save all current regs and regs saved in this frame in reg_struct_p, * for restoration when child runs. * Note: SAVE_REGS needed in case task::restore() saves more regs * than task::task. */ #define SAVE_CHILD_REGS(reg_struct_p) \ SAVE_REGS(reg_struct_p); \ save_saved_regs((reg_struct_p), ta_fp); extern "C" { extern void set_r3(int*); extern void set_r4(int*); extern void set_r5(int*); extern void set_r6(int*); extern void set_r7(int*); extern void set_r8(int*); } #ifdef u3b #define OLD_FP(fp) ( *( (int*)(fp) - 11 ) ) #define OLD_AP(fp) ( *( (int*)(fp) - 12 ) ) #define OLD_PC(fp) ( *( (int*)(fp) - 13 ) ) #define FIRST_SAVED_REG_P(fp, n) ((int*)(fp) - (n)) #define LAST_SAVED_REG_P(fp,n) ((int*)(fp) - 1) #define IS_SAVE_OPCODE(instr) ((MACHINE_BYTE)(instr) == (MACHINE_BYTE)0x7A) /* Given a pointer to a save instruction, yield the number of registers saved */ #define N_SAVED_REGS(instr) (((char *)(instr))[1] >> 4) #else /* u3b2, u3b5, u3b15 */ #define OLD_FP(fp) ( *( (int*)(fp) - 7 ) ) #define OLD_AP(fp) ( *( (int*)(fp) - 8 ) ) #define OLD_PC(fp) ( *( (int*)(fp) - 9 ) ) #define FIRST_SAVED_REG_P(fp,n) ( (int*)(fp) - 6 ) #define LAST_SAVED_REG_P(fp,n) ( (int*)(fp) - 6 + (n) - 1) #define SAVE_OPERAND(instr) (((char *)(instr))[1] & 0xf) /* Given a pointer to a save instruction, yield the number of registers saved */ #define N_SAVED_REGS(instr) (8 - SAVE_OPERAND(instr) + 1) #define IS_SAVE_OPCODE(instr) ((MACHINE_BYTE)(instr) == (MACHINE_BYTE)0x10) #endif /* u3b, u3b2, u3b5, u3b15 */ #endif /* PROC_3B */ #ifdef vax #define STACK_GROWS_DOWN extern "C" { extern int* FP(); /* FP of caller */ extern int* TOP(); /* SP of caller (pnts to last used word in stack) */ } #define FUDGE_SP(ap, fp) /* unnecessary on vax */ #define AP() 0 /* unnecessary on vax */ #define OLD_AP(fp) (*((int*)(fp) + 2)) #define OLD_FP(fp) (*((int*)(fp) + 3)) #define OLD_PC(fp) (*((int*)(fp) + 4)) #define FIRST_SAVED_REG_P(fp,n) ((int*)(fp) + 5) #define LAST_SAVED_REG_P(fp,n) ((int*)(fp) + 5 + (n) - 1) #define ENTRY_MASK(fp) (*((short*)(fp) + 3)) #define N_VOL_REGS 6 /* assumes compiler only allocates r6-r11 for users */ #define MAXINT_AS_FLOAT 2147483647.0 #define STACK_GROWS_DOWN /* typedef for the hardware state saved on the stack after a call */ typedef struct { unsigned long r6; unsigned long r7; unsigned long r8; unsigned long r9; unsigned long r10; unsigned long r11; } HW_REGS; /* Save all current regs and regs saved in this frame in reg_struct_p, * for restoration when child runs. On the VAX, save_saved_regs is * unnecessary because the return from swap will restore the regs saved * in task:task. */ #define SAVE_CHILD_REGS(reg_struct_p) \ SAVE_REGS(reg_struct_p); extern "C" { extern void set_r6(int*); extern void set_r7(int*); extern void set_r8(int*); extern void set_r9(int*); extern void set_r10(int*); extern void set_r11(int*); } #endif #ifdef mc68000 /* Really, ifdef sun--stack frame layout * is different on a UNIX PC, for example */ #define STACK_GROWS_DOWN /* typedefs for the hardware state saved on the stack after a call. * Assumes d0, d1, a0, a1 are scratch registers, a6 is fp, a7 is sp. * a0 and a1 are included so that loops through a mask word work correctly. */ typedef struct { unsigned long d2; unsigned long d3; unsigned long d4; unsigned long d5; unsigned long d6; unsigned long d7; unsigned long a0; /* should not be used */ unsigned long a1; /* should not be used */ unsigned long a2; unsigned long a3; unsigned long a4; unsigned long a5; } HW_REGS; struct FrameLayout { short offset; // of top of saved registers from fp unsigned short mask; // of registers saved in frame FrameLayout(int*); // called with frame pointer }; extern int* Skip_pc_p; /* global for FUDGE_SP and fudge_sp */ extern "C" { extern int* FP(); /* FP of caller */ extern void FUDGE_SP(int*, int*); /* prepare to reset sp */ extern void fudge_sp(); /* reset sp on return through fudged * frame */ extern int* TOP(); /* SP of caller * (pnts to last used word in stack) */ } #define AP() 0 /* unnecessary on mc68000 */ #define OLD_AP(fp) 0 /* unnecessary on mc68000 */ #define OLD_FP(fp) (*((int*)(fp))) #define OLD_PC(fp) (*((int*)(fp) + 1)) #define OLD_PC_P(fp) ((int*)(fp) + 1) #define FIRST_SAVED_REG_P(fp, o) ((int*)(fp) + (o)) extern void save_saved_regs(HW_REGS*, int*); /* Save all current regs and regs saved in this frame in reg_struct_p, * for restoration when child runs. * Note: SAVE_REGS needed in case task::restore() saves more regs * than task::task. */ #define SAVE_CHILD_REGS(reg_struct_p) \ SAVE_REGS(reg_struct_p); \ save_saved_regs((reg_struct_p), ta_fp); extern "C" { extern void set_d2(int*); extern void set_d3(int*); extern void set_d4(int*); extern void set_d5(int*); extern void set_d6(int*); extern void set_d7(int*); extern void set_a2(int*); extern void set_a3(int*); extern void set_a4(int*); extern void set_a5(int*); } #define MAXINT_AS_FLOAT 2147483647.0 #endif /* mc68000 */ #ifdef i386 #define STACK_GROWS_DOWN /* typedefs for the hardware state saved on the stack after a call. * Assumes eax, ecx, edx are scratch registers, ebp is fp, esp is sp. */ typedef struct { unsigned long edi; unsigned long esi; unsigned long ebx; } HW_REGS; struct FrameLayout { int offset; // of base of saved registers from fp unsigned short mask; // of registers saved in frame FrameLayout(int*); // called with frame pointer }; extern int* Skip_pc_p; /* global for FUDGE_SP and fudge_sp */ extern "C" { extern int* FP(); /* FP of caller */ extern void FUDGE_SP(int*, int*); /* prepare to reset sp */ extern void fudge_sp(); /* reset sp on return through fudged * frame */ extern int* TOP(); /* SP of caller * (pnts to last used word in stack) */ } #define AP() 0 /* unnecessary on i386 */ #define OLD_AP(fp) 0 /* unnecessary on i386 */ #define OLD_FP(fp) (*((int*)(fp))) #define OLD_PC(fp) (*((int*)(fp) + 1)) #define OLD_PC_P(fp) ((int*)(fp) + 1) #define FIRST_SAVED_REG_P(fp, o) (((int*)(fp) - (o)) - 1) extern void save_saved_regs(HW_REGS*, int*); /* Save all current regs and regs saved in this frame in reg_struct_p, * for restoration when child runs. * Note: SAVE_REGS needed in case task::restore() saves more regs * than task::task. */ #define SAVE_CHILD_REGS(reg_struct_p) \ SAVE_REGS(reg_struct_p); \ save_saved_regs((reg_struct_p), ta_fp); extern "C" { extern void set_ebx(int*); extern void set_esi(int*); extern void set_edi(int*); } #define MAXINT_AS_FLOAT 2147483647.0 #endif /* i386 */ #ifdef uts #define STACK_GROWS_DOWN struct FrameLayout { int begreg; int endreg; unsigned short mask; FrameLayout(int *); // called with frame pointer }; typedef struct { unsigned long r0; unsigned long r1; unsigned long r2; unsigned long r3; unsigned long r4; unsigned long r5; unsigned long r6; unsigned long r7; unsigned long r8; unsigned long r9; unsigned long r10; unsigned long r11; unsigned long r12; unsigned long r13; unsigned long r14; unsigned long r15; } HW_REGS; extern "C" { extern int* FP(); /* FP of caller */ extern int* AP(); /* AP of caller */ extern int* TOP(); /* SP of caller (pnts to last used word in stack) */ extern void set_r2(int*); extern void set_r3(int*); extern void set_r4(int*); extern void set_r5(int*); extern void set_r6(int*); extern void set_r7(int*); extern void set_r8(int*); extern void set_r9(int*); extern void set_r10(int*); extern void set_r11(int*); }; #define OLD_FP(fp) ( *( (int*)(fp) + 12 ) ) #define OLD_AP(fp) ( *( (int*)(fp) + 12 ) ) #define OLD_PC(fp) ( *( (int*)(fp) + 14 ) ) #define OLD_SP(fp) ( *( (int*)(fp) + 13 ) ) #define FIRST_SAVED_REG_P(fp) (fp) #define LAST_SAVED_REG_P(fp) (fp + 15) #define FUDGE_SP(ap, fp) /* unnecessary on uts */ #define MAXINT_AS_FLOAT 2147483647.0 /* Save all current regs and regs saved in this frame in reg_struct_p, * for restoration when child runs. * Note: SAVE_REGS needed in case task::restore() saves more regs * than task::task. * * Note that for uts the FP and SP in New_task_regs must be adjusted to * refer to the new child stack. */ #define SAVE_CHILD_REGS(reg_struct_p) \ SAVE_REGS(reg_struct_p); \ save_saved_regs((reg_struct_p), ta_fp); \ OLD_FP(reg_struct_p) = int((int*)OLD_FP(ta_fp) - distance);\ OLD_SP(reg_struct_p) = int((int*)OLD_SP(ta_fp) - distance); extern void save_saved_regs(HW_REGS*, int*); #endif /* uts */ #ifdef STACK_GROWS_DOWN #define STACK_LAST_WORD_P(b,s) ((b) - (s) + 1) #define COPY_STACK(f,c,t) while ((c)--) *(t)-- = *(f)-- #define ACTIVE_STK_SZ(b,t) (b) - (t) + 1 /* size of active stack */ #define STACK_BASE(b,s) (b) + (s) - 1 #define SAVED_AREA(b,s) (b) - (s) + 1 #endif #ifdef STACK_GROWS_UP #define STACK_LAST_WORD_P(b,s) ((b) + (s) - 1) #define COPY_STACK(f,c,t) while ((c)--) *(t)++ = *(f)++ #define ACTIVE_STK_SZ(b,t) (t) - (b) + 1 /* size of active stack */ #define STACK_BASE(b,s) (b) #define SAVED_AREA(b,s) (b) #endif /* externs needed for all machines, definitions in hw_stack.c */ extern "C" { extern void SAVE_REGS(HW_REGS*); /* call SAVE_REGS(&New_task_regs) * copies caller's registers into * HW_REGS structure */ }; #endif /* HW_STACK_H */